iwiz::CStateControllerCompBase Member List

This is the complete list of members for iwiz::CStateControllerCompBase, including all inherited members.

BaseClass typedefiwiz::CStateControllerCompBase
CF_GRAPH_CHANGED enum valueiproc::IStateController
CF_STATE_ENABLED enum valueiproc::IStateController
CF_STATE_ENTERED enum valueiproc::IStateController
CF_STATE_LEAVED enum valueiproc::IStateController
ChangeFlags enum nameiproc::IStateController
CStateControllerCompBase()iwiz::CStateControllerCompBase
GetComponentContext() const =0icomp::IComponentpure virtual
GetInterface(const istd::CClassInfo &interfaceType, const QByteArray &subId="")=0icomp::IComponentpure virtual
GetParentComponent(bool ownerOnly=false) const =0icomp::IComponentpure virtual
IsEnterAllowed(bool isActionAllowed=true, const IStateController *prevStatePtr=NULL) const iwiz::CStateControllerCompBasevirtual
iproc::IStateController::IsEnterAllowed(bool isActionAllowed=true, const IStateController *prevStatePtr=NULL) const =0iproc::IStateControllerpure virtual
IsLeaveAllowed(bool isActionAllowed=true, const IStateController *nextStatePtr=NULL) const iwiz::CStateControllerCompBasevirtual
iproc::IStateController::IsLeaveAllowed(bool isActionAllowed=true, const IStateController *nextStatePtr=NULL) const =0iproc::IStateControllerpure virtual
IsResetAllowed() const iwiz::CStateControllerCompBasevirtual
IsStateActive() const iwiz::CStateControllerCompBasevirtual
IsStateEnabled() const iwiz::CStateControllerCompBasevirtual
m_isEnterAllowediwiz::CStateControllerCompBasemutableprotected
m_isLeaveAllowediwiz::CStateControllerCompBasemutableprotected
m_isStateActiveiwiz::CStateControllerCompBasemutableprotected
m_isStateEnablediwiz::CStateControllerCompBasemutableprotected
SetComponentContext(const icomp::IComponentContext *contextPtr, const ICompositeComponent *parentPtr, bool isParentOwner)=0icomp::IComponentpure virtual
TryEnterState(bool isActionAllowed=true, const IStateController *prevStatePtr=NULL)iwiz::CStateControllerCompBasevirtual
iproc::IStateController::TryEnterState(bool isActionAllowed=true, const IStateController *prevStatePtr=NULL)=0iproc::IStateControllerpure virtual
TryLeaveState(bool isActionAllowed=true, const IStateController *nextStatePtr=NULL)iwiz::CStateControllerCompBasevirtual
iproc::IStateController::TryLeaveState(bool isActionAllowed=true, const IStateController *nextStatePtr=NULL)=0iproc::IStateControllerpure virtual

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